Good Advice from Pixar’s Mark Andrews
This is a lecture that Mark Andrews (Pixar’s director of the forthcoming Brave) gave to a group of students at CalArts (California Institute of the Arts). He’s talking chiefly about the art of storyboarding, but I found that most of what he says applies directly to the art of writing as well (or any other artistic medium). The video is in two parts. In the first, he shows his storyboard of his treatment of the Icarus myth. In the second part, he discusses the choices he made and how he went about putting the story together. The quality isn’t the best, but the advice is spot on. Well worth the fifteen minutes if you’re a storyteller.
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10 Comments
438 days ago
Wow, thanks for that. I have a serious soft spot for Pixar and what they do. So neat to see how they work. Loved it!
438 days ago
uhhh wow…Icarus’ father was weird.
438 days ago
paraphrase of things I liked from his lecture:
“just do it, just get started and mess up, you’re going to mess up, but at least KNOW you’re messing up, nothing is beautiful the first time, go back through and find what works and doesn’t work, mess up and go down the wrong road as fast as you can because at least you have something to analyze then and pull what’s working and throw away what doesn’t. there’s no magic process. just do it.”
for someone who’s often tempted to do NOTHING instead of taking the chance of doing a piece of writing or art or theater with mess-ups, getting SOMETHING down in order to find the working pieces, is advice worth listening too.
438 days ago
Thanks for posting this. It was excellent; I needed it after spending three hours working on a paper and feeling like it was falling apart. This semester of school I has caused me to really take to heart his advice about getting stuff on the paper, even knowing it will be rough. Sometimes I just can’t see where I’m going until I get a few pages in, then I can better evaluate my work.
438 days ago
An animator friend of mine once mentioned that Pixar uses extensive storyboards, sound effects, and scratch voice talent to get as close as possible to a finished edit before even starting to animate. Mark’s presentation drives home the point that storyboarding provides the opportunity to really hone the story. It’s the bridge between idea and reality. Unfortunately, it’s easy to avoid this step and let the pressures of production dictate the shape of the film.
Just watched a trailer for Brave (a 2 minute scene really) and it sure seems like he walks his talk. So much story in each shot. Looks like a cool movie! Thanks for sharing these videos…
437 days ago
Agreed- great find, and freeing advice. I think it helps that Andrews is a character himself. There’s actually a really great article about him and the Brave team in the March 5 issue of TIME. It’s got some tidbits on how he took over the film (he wasn’t the original director), how he challenges Pixar staffers to impromptu swordfights on the front lawn, and how he picked a fight with an ex-British Secret Service agent while researching in Scotland. Well worth tracking down!
437 days ago
Wait, what? who did that? AP?
437 days ago
Oh. No, no– I meant Mark Andrews. Though I wouldn’t wanna provoke AP into a sword fight, myself.
431 days ago
Great archive! Thanks so much for sharing!
429 days ago
CONDORMAN!!
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